C++ First Principles Design
28 Feb 2026
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c++
design
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Add new operations to C++ classes
Implement specific functionality
What should be done to execute piece of work
Integrate incompatible interfaces
Monitoring thousands of endpoints
Decoupling from implementation
Do you really need inheritance
General Class Design Tips
- Prefer non-member, non-friend functions - better encapsulations
- Prefer minimality - single purpose classes
- Prefer algorithms which scale well with additional data
- Do not optimize prematurely
- Avoid implicit conversions
- Sequence - prefer vectors
- Allocate memory the right way
- Globals, shared data, static objects increase coupling and reduce scope for parallelism
- Use message queues to communicate instead of shared global data
- Compile at the highest warning level
References